ACCENT

2D / 3D DESIGN • CREATIVE TECHNOLOGIST
AI-ASSISTED BUILDER

I build digital assets, game experiences, and AI-assisted products — from concept to something people can actually use.

VIEW WORK AI LAB
Clayweld mascot artwork by Dex Cimino

PLAYABLE

GAMES

Small games, prototypes, and experiments built to ship instead of sit in a folder.

BUILDING WITH AI

AI LAB

Apps, visual experiments, videos, charts, and tools built with Claude, Gemini, GPT, and creative software.

SHARED BUILDS

COLLAB

Live projects built with other people. The first one is under way.

Dex Cimino

ABOUT

ART + TECH + EXECUTION

I’m Dex Cimino, a 3D artist and creative technologist focused on game art, real-time content, and AI-assisted production. I like learning fast, building from scratch, and turning weird ideas into finished things.

My path began in engineering before moving through graphic design, animation, and 3D art. That mix shaped how I work today: combining an artist’s eye, a technical mindset, and a willingness to learn whatever each project requires.

CLASSIFIED

IDEA VAULT

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EXPERIENCE

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MindSplit

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App screenshots

Wallpaper at full size

Concept at full size

Snail

THE BACKLOG

Stickland gallery

Selected work

Dex Cimino — documents

DEX CIMINO

3D ARTIST / CREATIVE TECHNOLOGIST / AI-ASSISTED BUILDER

dexcimino.com dexdcimino@gmail.com Colorado, USA

PROFILE

Multidisciplinary 3D artist and creative technologist combining game art, real-time production, graphic design, and AI-assisted development. Builds production-ready assets, prototypes, web tools, and digital experiences from concept through delivery.

AI + CREATIVE PROJECTS

  • DEXNOTE.DEVBuilt an AI-assisted notes platform with Claude Code, authentication, and real-time note functionality.
  • NODEBLAST.DEVBuilt an AI-assisted creator and gaming platform through rapid independent prototyping.
  • ROBLOX / ROVIOIntegrated AI tools into Roblox Studio production workflows; apply generative AI across art, games, research, evaluation, and web tooling.

PROFESSIONAL EXPERIENCE

  • EMBODY GAMES3D ARTIST2025 - PresentCreate low-poly models and optimized low-resolution textures for indie games, Minecraft mods, and add-ons; support rigging and animation.
  • SUPERLEAGUE INC.3D ARTIST2024 - 2025Built optimized 3D characters from Despicable Me 4, The Wild Robot, and Sonic 3 for Roblox Studio adaptations.
  • KNIGHTS OF EDENGALE3D GENERALIST2023 - 2024Created concepts, models, textures, and animations for characters, weapons, creatures, and environments.
  • PYXELCHAIN TECHNOLOGY3D ART LEAD2021 - 2023Created and reviewed game-ready assets, coordinated production tasks across eight artists, and maintained visual quality.

EARLIER EXPERIENCE

  • Produced graphic design for digital advertising, signage, branded merchandise, and client production at Black & Red Inc., FASTSIGNS, and Quality Lapel Pins.
  • Created 2D assets and animation for BittyPets.com; contributed to independent game projects since 2012.

SKILLS + EDUCATION

3D + REAL-TIME
Maya, ZBrush, Substance 3D Painter, Roblox Studio, Unreal Engine, Unity; modeling, texturing, rigging, animation, optimization
2D + AI
Photoshop, Illustrator, graphic design, Claude Code, generative AI workflows, AI-assisted prototyping, AI output evaluation
EDUCATION
CU Denver: 3D Modeling, 2D Design, HTML / Red Rocks CC: Associate of Arts / Full Sail: Game Theory & Design, Unity
DEXCIMINO.COM / 2026
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